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Free games online , Free game online Friv , friv 2 , friv 3 , friv 4 , friv 5 cubefield bubble shooter , bubbles shooter Adventure Games Animals Games Baby Games Ben 10 Games Boys Games Care Games Cartoons Games Celebrity Games Christmas Games Coloring Games Animals Games Baby Games Ben 10 Games Boys Games Care Games Cartoons Games Celebrity Games Disney Games Dora Games bubbles shooter 1 bubble shooter 2 bubble shooter 3 bubble shooter 4 bubble shooter 5 bubble shooter 6
Thứ Sáu, 28 tháng 12, 2012
Jumpsuit Fashion Dress Up 2
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| bubble shooter 3 |
Description Game:
Check out a fashionable collection of jumpsuits in this cool new dress up game! A beautiful model is here for you to try on these trendy outfits and your job is to find the perfect ones for her. Decide which jumpsuit looks best on the girl, dress her up, then choose a new hairstyle and some accessories for her. Enjoy!How to play Game:
Use the mouse to click the clothes and the accessories to dress the girl up.Fashion Surfer Dress Up
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| bubble shooter 5 |
Description Game:
Check out some cool surfing outfits in this new dress up game and have fun by giving this cute virtual doll the look you want. Make her try on some of these cute clothes, do her hair, choose for her the accessories and the eye color you like best to give your doll the look you want for a new surfing ride. Enjoy!How to play Game:
Use the mouse to click the category tabs to change the doll's look.Cup Cakes
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Description Game:
This cute girl is working in the best confectionery in town, a place where you can find the most delicious cookies and cakes and other yummy stuff. Her job is to serve the clients with cupcakes, but there is a lot of work for her and she would need a helping hand to be able to do her job fast and efficient. So, help her by playing this cool game, pay attention to the orders that keep coming over and over and pick up the right cupcakes for each client. First of all, take a plate, then find the cupcakes you can see in the order as fast as you can, put them on the plate, then go to the next order and so on. For each level of the game you will have to achieve a target score, before the time runs out, to be able to get to the next level. Enjoy!How to play Game:
Use the mouse to click on the plate to take it. Then, click on the cupcake and click again on the plate to put the cake on it.The Sunny Terrace
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| bubble shooter 2 |
Description Game:
During the summer holiday this girl decided to work as a waitress on a terrace to earn some extra money. Many customers are coming to this chic place especially in beautiful sunny days, so there is a lot of work for her and she could use a helping hand. So, help the girl serve the clients with the correct stuff before their patience runs out, to earn enough money to get to the next level. When a customer enters the place, you will have to put him at an empty table and wait for his order. Take the order and serve him as fast as you can. Try to finish all the levels of the game with a big score. Good luck!How to play Game:
Use the mouse to drag and drop the clients to the tables, click on the table to take the order, on the right item to place the order and on the table to serve the client.Thứ Sáu, 26 tháng 10, 2012
Chance A Lot
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|
cubefield |
Description
Do you want to be King? There is a free kingdom to conquer! Destroy all the evil towers and save the queen.Instructions
Use only your mouse to solve all the puzzles that are waiting for you.Celebrity Hunt
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|
free games online |
Description
Be a paparazzi. Hunt celebrities with your camera and prepare an awkward situations for them. Take a perfect scandalous front page picture, maybe you will win a prize at the end.Instructions
Use only your mouse to point and click causing a chain of actions and reactions.Cave Run
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|
bubble shooter |
Description
Another rendition of the awesome game Canabalt featuring extremely simple gameplay with Single Player and Two Player modes. Get the highest possible score or play with achievements at Tremor Games.Obstacles may help you by slowing the game down but may also lead to your death!Instructions
Mouse Left Click To JumpCarl The Chef
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|
friv |
Description
Meet Carl The Chef and help him on the journey to his restaurant to serve The Royal Dinner. Use all the point-and-click skills you have because Carl isn't the smartest guy around and he really needs your guidance. Good luck and have fun!Instructions
Use the mosue to playCar Stealer
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|
cubefield |
Description
As a car stealer, you have to be really smart. Can you find a way to drive this red car out?Instructions
Mouse to play.Thứ Sáu, 28 tháng 9, 2012
Fairy Fashion
Game Info - Help this cute fairy pick the best outfit for her.
Game controls - Arrow keys- To move.
Game controls - Arrow keys- To move.
Cutie Dress Up 6
Game Info - You're on for another mission of styling this young lady to be the most fashionable babe ever. Enjoy!
Game controls - Mouse - To interact.
Game controls - Mouse - To interact.
City of Ember Pipeworks
Game Info - Quick! Get your pipes in a row before the water pressure blows! Make a clean run from the tap to the drain, then let her rip!
Game controls - Mouse to place pipes.
Game controls - Mouse to place pipes.
Orange Juice
Game Info - Shoot the juice on the glass.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
2008 Fashion
Game Info - 2008 Fashion: The
new sobriety in fashion demands that for Spring/Summer 2008, the midriff
be covered, but expect to show a bit more leg.
Game controls - Use mouse to interact.
Game controls - Use mouse to interact.
Thứ Ba, 4 tháng 9, 2012
Frogs Kissing
Game Info - A pleasant
location.. A lovable pair.. But different disturbances.. Help this pair
to express their love, without getting noticed by other characters. Stay
alert or else you will get into trouble.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
The Living Dead
Game Info - They rose from the dead and they are here to rip you apart.
Game controls - D and A - Walk.
S - Duck.
Mouse - Aim and Shoot.
1-3 - Switch Weapons.
Game controls - D and A - Walk.
S - Duck.
Mouse - Aim and Shoot.
1-3 - Switch Weapons.
Toy Story - Bowl-o-Rama
Game Info - Play a game of bowling with the Toy Story gang!
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
Swept To The End
Game Info - Ride your horse as your village is bombarded by flames. Then run from the chasing dragon and more.
Game controls - Arrow Keys - Move.
A - Swing your axe.
S, D - Attack.
Game controls - Arrow Keys - Move.
A - Swing your axe.
S, D - Attack.
Kung Fu Hustle
Game Info - Swing the fighter around and make him punch and swing into people at just the right time.
Game controls - Use Mouse to interact.
Game controls - Use Mouse to interact.
Thứ Năm, 30 tháng 8, 2012
Danny Phantom Fright Flight, San Valentine Dates
Game Info - Fly your ship and dodge enemy fire while firing at the enemy. Grab powerups and stay alive.
Game controls - Arrow Keys - Move.
Spacebar - Nitro Boost.
Z - Mines.
X - Missiles.
C - Cannon.
Game Info - This attractive girl is an expert on conquer boys. Today she has 5 dates. Dress her with different clothes for each date.
Game controls - This game is played with mouse only.
Game controls - Arrow Keys - Move.
Spacebar - Nitro Boost.
Z - Mines.
X - Missiles.
C - Cannon.
Game Info - This attractive girl is an expert on conquer boys. Today she has 5 dates. Dress her with different clothes for each date.
Game controls - This game is played with mouse only.
Bratz Babyz Fish Tanks, Robot War Strategy
Game Info - You'll have lots of
fun with your fishy friends if you feed them and keep them healthy.
they're Bratz fish, so of course they like to be in fashion. Surround
them with funky tank decorations you can pick out yourself. When you're
ready to mix it up, use the Fish Mix to make new fish, you'll see some
crazy combos. And don't forget to sell some fish so you'll have plenty
of cash to keep your fish in style. Choose 4 critters, decorate your
tank and take care of your fishy friends.To feed your fish, drag the
food shaker to the tank. Feed your fish at least once a day.
Game controls - Use mouse to interact.
Game Info - Send your robots out in waves on certain paths to attack the incoming enemy robots. Upgrade and more
Game controls - Up / Down Arrow Keys - Change the start position.
Left / Right Arrow Keys - Change the robot type.
Spacebar - Release the robot.
Game controls - Use mouse to interact.
Game Info - Send your robots out in waves on certain paths to attack the incoming enemy robots. Upgrade and more
Game controls - Up / Down Arrow Keys - Change the start position.
Left / Right Arrow Keys - Change the robot type.
Spacebar - Release the robot.
Sponge Bob Squarepants: Lost in Time, Wolverine MRD Escape
Game Info - Princess needs help and only You can save her.
Game controls - See controls inside the game.
Arrow Keys - Movement
Enter - Special
Game Info - Wolverine must escape from the M.R.D using nitrous explosion as his covers. Try make it out without being detected by avoiding the cameras and taking out the robot guards.
Game controls - Arrow keys - To move / wall climb.
Space bar - To attack / open doors and activate panels.
Game controls - See controls inside the game.
Arrow Keys - Movement
Enter - Special
Game Info - Wolverine must escape from the M.R.D using nitrous explosion as his covers. Try make it out without being detected by avoiding the cameras and taking out the robot guards.
Game controls - Arrow keys - To move / wall climb.
Space bar - To attack / open doors and activate panels.
Hangmalia, Bratz Babyz Ponyz Styling
Game Info - In this game you'll
be shown blurred pictures of animals. Your goal is to guess what animal
it is. You do it selecting letters. If a letter is present in the
animal's name, it'll appear at its place. If you press a letter that is
not there, the candle yo have in the left hand side of the screen burns
out a bit more and you get closer to lose the game.
Game controls - This game is played with mouse only.
Game Info - Choose your pony and give him a makeover. Every Ponyz needs a styling makeover just before the big show and you are the stylist! Pick your favorite Ponyz and let the fun begin.
Game controls - Use your mouse to interact.
Game controls - This game is played with mouse only.
Game Info - Choose your pony and give him a makeover. Every Ponyz needs a styling makeover just before the big show and you are the stylist! Pick your favorite Ponyz and let the fun begin.
Game controls - Use your mouse to interact.
Pokemon: Towering Legends, Avatar Black Sun Siege
Game Info - Move your mouse to
stock crystals of the same color into a tower. Click the mouse button to
create a tower fusion. The more crystals you stack at one time, the
more points you'll get from the tower fusion. Don't let your tower run
into crystals of a different color, or your tower will get blown apart!
Game controls - Use mouse to interact.
Game Info - Place your pieces so that they attack the enemies pieces in full force. Sweet puzzle strategy game.
Game controls - Use Mouse to interact.
Game controls - Use mouse to interact.
Game Info - Place your pieces so that they attack the enemies pieces in full force. Sweet puzzle strategy game.
Game controls - Use Mouse to interact.
Spider Monkey, Fleabag vs Mutt
Game Info - Swing from tree to tree with your long arms as you grab bananas and rescue monkey friends.
Game controls - Use Mouse to interact.
Game Info - Hilarious tunr base game, where you have to throw bones to defeat your computer opponent or play head to head with you friend!
Game controls - Read game instructions for controls
Game controls - Use Mouse to interact.
Game Info - Hilarious tunr base game, where you have to throw bones to defeat your computer opponent or play head to head with you friend!
Game controls - Read game instructions for controls
Kick Buttowskis MotoRush, Samura Jack: Code of the Samurai
Game Info - Ride bikes, skateboards, monster trucks and more with Kick Buttowski: Suburban Daredevil.
Game controls - Up arrow key - accelerate.
Down arrow key - brake.
Left arrow key - lean back.
Right arrow key - lean forward.
Z- boost,
Space - jump/stunt.
Game Info - As a Samurai, infiltrate deep into the enemy territory and gain victory.
Game controls - Up Arrow - Jump.
Left Arrow - Move Left.
Right Arrow - Move Right.
Down Arrow - Crouch.
Spacebar - Attack.
Game controls - Up arrow key - accelerate.
Down arrow key - brake.
Left arrow key - lean back.
Right arrow key - lean forward.
Z- boost,
Space - jump/stunt.
Game Info - As a Samurai, infiltrate deep into the enemy territory and gain victory.
Game controls - Up Arrow - Jump.
Left Arrow - Move Left.
Right Arrow - Move Right.
Down Arrow - Crouch.
Spacebar - Attack.
Belts and Jewels Dress Up, Cartoon Girl
Game Info - Rummage through the fabulous collection of accessories and dress the doll in as many ways you can think of.
Game controls - Use Mouse to interact.
Game Info - This cute little girl deserves a total make-over to look fantastic in every angle. Help her and have fun!
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Game controls - Use Mouse to interact.
Game Info - This cute little girl deserves a total make-over to look fantastic in every angle. Help her and have fun!
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Athalina RPG, Cinderella Mix-Up
Game Info - Flash RPG with 46 equipable items, 10+ enemy types, 20+ quests, and much much more. If
you enjoy games like Diablo II or WOW then you'll like this.
Game controls - Arrow keys or WASD move,
1-4 melee attacks,
mouse is used for magic attacks
Game Info - Disney Princess Cinderella Puzzle Game. Arrange the pieces correctly to figure out the image.
Game controls - This game is played with mouse only.
you enjoy games like Diablo II or WOW then you'll like this.
Game controls - Arrow keys or WASD move,
1-4 melee attacks,
mouse is used for magic attacks
Game Info - Disney Princess Cinderella Puzzle Game. Arrange the pieces correctly to figure out the image.
Game controls - This game is played with mouse only.
My Wonderful Farm, Shirley
Game Info - Can sowing seeds, watering plants, and harvesting crops be any fun? You can bet the farm on it!
Game controls - This game is played with mouse only.
Game Info - Your friend Shirley is going to get married. Now she has asked you for some help, because she knows what good taste you have. She needs help picking her dress and accessories.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
Game Info - Your friend Shirley is going to get married. Now she has asked you for some help, because she knows what good taste you have. She needs help picking her dress and accessories.
Game controls - This game is played with mouse only.
Chủ Nhật, 15 tháng 7, 2012
Stochastic Kill Zomies
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How to Play:
Arrow Keys = Move AroundSpace = Teleport
X = Transparant
Share this game:
How to Play:
Using your mouse, drag the green circle to create a path, which your character will follow. Any evil creatures that get close will sniff out your footsteps and follow as well. If you can get 3 of the same creature to follow you, they will kill each other and you will win.Salad Dodger Mars-Mission Flash Empires 2
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How to Play:
Use the arrows and spacebar to move around.Share this game:
How to Play:
Use your mouse to play this game.Share this game:
How to Play:
Use the mouse to steer.Captain DJ Rocket Guru Animal Arcade
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How to Play:
Arrow keys = Move Spacebar = JumpShare this game:
How to Play:
Keep the mouse button pressed to fill up the circle. Release it to make the Guru levitate.Share this game:
How to Play:
Left/Right arrows = Move left/right Down arrow = Stay still on the floor Spacebar = JumpPath Master Elevatorz 2 Pasture Panic
Share this game:
How to Play:
Follow the path with your mouse without hitting anything. Complete all 5 stages as quickly as possible.Share this game:
How to Play:
Arrows = MoveGet to the highest floor without even touching an elevator.
Share this game:
How to Play:
Arrows = Move the sheepKeep your sheep away from the increasingly hungry dogs. Catch stars to buy time!
Missing in Action Leftovers The Explore
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How to Play:
Use the arrow keys to move the zeppelin. Press spacebar to release the rope.Share this game:
How to Play:
Click with your mouse to jump.Share this game:
How to Play:
Click with your mouse to move your ship.Fish Hunt Party Boat
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How to Play:
Use the mouse/arrow keys to play this game.Share this game:
How to Play:
Up = RiseDown = Drop
Left/Right = Tilt Left/Right
Avoid the fireworks missiles that are shot at you by the party boat. For multipliers, do flips.
Hopsa Pop Mouze Maze Aquarotation
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How to Play:
Up/Down = MoveRight = Shoot
Space = Activate Popcorn Power
Dodge the boxes for as long as you can—or shoot them down!
Share this game:
How to Play:
Mouse = MoveShare this game:
How to Play:
Mouse = Guide the submarine Left mouse button = Click to plug the holeNuts and Scrap Monster Run
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How to Play:
Up/Down arrows = Move up/down Left/Right arrows = Brake/AccelerateShare this game:
How to Play:
Mouse = Move & ShootPick up the power-ups and avoid the enemies for as long as possible. When your power bar is full, you can click to explode enemies near you. Between levels, spend the money you earn on upgrades.
San Fermin The Lost Bride
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How to Play:
Arrow keys = MoveShare this game:
How to Play:
M or S = Music or Sound on/offThe groom will walk toward the target when the mouse button is held down. Pick up your bride (after the rings and flowers, if present) and bring her back to the church without getting your suit dirty in the grass.
Crush The Line Game: Orange Edition
Share this game:
How to Play:
Quickly move the white ball with the arrows to the one spot where it won't get crushed.Share this game:
How to Play:
Mouse/Arrows = MoveSteer the line through the maze, before you run out of juice. Pick up oranges for a refill.
Thứ Tư, 11 tháng 7, 2012
Lightning
Share this game:
How to Play:
Drag one card at a time from your hand at the bottom of the screen to one of the four discard piles in the middle of the screen. If the arrow under the deck is pointing up, place a card that is one value higher on top. If the arrow is pointing down, place a card that is one value lower onqplay Poker
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How to Play:
Stake your chips to a round of Texas Hold 'Em with real opponents online! When it's your turn, you've got 15 seconds to make your move before automatically folding. Use your earnings to flaunt your cunning poker skills—buy gifts and drinks for other players. Show them what you've got, card shark...Casino Roulette
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How to Play:
Use your mouse to enter the hall and then to click on where you would like to place your bet and play...Roulette 2000 Top View Roulette
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How to Play:
Use the mouse in this game.Share this game:
How to Play:
Place your chips on the numbers or possibilities where you think the ball will land.Grand Roulette
Share this game:
How to Play:
Use your mouse to click on the chips and then on the table where you would like to place your bet. Then click on: Dea´ to be dealt the cards, Stand if you're happy with your cards, or Hit if you would like to be dealt another card. Good Luck!Thứ Sáu, 22 tháng 6, 2012
Thứ Hai, 11 tháng 6, 2012
Super Pinball: Behind the Mask(1994)
Mô tả game: The game
features three completely unique tables: the clown-themed "Jolly Joker",
the pirate themed "Blackbeard and Ironmen", and the fantasy-themed
"Wizard.
Điều khiển game: Game controls: ARROWS + ASDZXC + ENTER/RIGHT-SHIFT. If you can't interact just click inside the game. ESC for more options.
Điều khiển game: Game controls: ARROWS + ASDZXC + ENTER/RIGHT-SHIFT. If you can't interact just click inside the game. ESC for more options.
Cube Crush
Mô tả game: Clear the
board by clicking groups of three or more cubes.
Groups are connected cubes of the same color.
The more cubes you can crush with one click, the higher your score will
be. Each level the required amount of cubes, you need to crush, to reach
the next level will increase. Have fun!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Nature Bubbles
Mô tả game: Swap one gem with an adjacent gem to form a horizontal or vertical chain of three or more gems.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Japanese
Mô tả game: Kimonos
are so cool!They seem like they are really comfy, right? Sometimes it's
nice to have a break from tight jeans and snug tops.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Pizza Puzzle
Mô tả game: Mama mia! Match the proper ingredients to make the perfect pizza pie!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Thirsty Parrot
Mô tả game: Find the
fruity combos and keep the thirsty parrot happy. This juicy
matching-game will test your speed and eye for fruit. Remember - Polly
wants juice, so you better start squeezing some fruit!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Thứ Ba, 29 tháng 5, 2012
Plazma Burst 2
Mô tả game: Your mission in this tactical
slidescrolling shooter free online game is to take the role of a Marine
and blast enemies and upgrade your warrior as you try to save the planet
from impending doom. Try to find the time machine to prevent the coming
of thousands of alien usurpers.
Điều khiển game: Use WASD KEYS to move. Mouse. to aim and fire. Use Number keys to change weapons. G to throw a grenade. E to use items. Z for time warp.
Điều khiển game: Use WASD KEYS to move. Mouse. to aim and fire. Use Number keys to change weapons. G to throw a grenade. E to use items. Z for time warp.
Stylish Cover Girl Makeover
Mô tả game: Pssst!!! I know what you do Friday
afternoons! Don't act so surprised! Everybody knows that you lay in your
bed and go through the latest magazines, wanting to know everything
that is new in fashion. Don't you think that magazines are so perfect
and so fabulous? From fashion tendencies to good food, the articles, the
interviews and the photos are amazing. Advice about room decor, mixing
and matching colors, makeup tricks or hairdos 101, you can find
everything in a stylish magazine. Won't be great is you could be an
editor at such a fabulous magazine, to pick out what's hot and what's
not? Imagine something greater: your are a stylist that take care that
the front page model looks fabulous. You know that the Stylish Cover
Girl makes the magazine to get sold, that's why they found the perfect
chick to pose sassy but you make up artist skills are required to turn
out a simple model into a glamorous gal. Use your creativity to come up
with a great make up combo. First you pick the right foundation, then
you apply some subtle blush. You always want to make a statement with
the eyes that's why you use eye liner, eyebrows pencil and dark,for
extra volume mascara. After you pick out the perfect dress that matches
with her sun-kissed skin, you know which lipstick to use. The final
touch are the sparkly jewels. You wonderful job is done her. Lets take a
quick preview at the Stylish Cover Girl. She's amazing!!! Good job!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Age of War
Mô tả game: Through five different ages of evolution, you must survive by attacking all that attack you.
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Animals In The City
Mô tả game: This test will reveal your party-animal mood for each day!
Điều khiển game: Use your mouse to select the image which fits you best. After 10 questions, you will know in what kind of animal mood you are today!
Điều khiển game: Use your mouse to select the image which fits you best. After 10 questions, you will know in what kind of animal mood you are today!
Plants vs Aliens
Mô tả game: On Dec 21st, 2012, the earth was invaded by
the aliens. All the creatures were facing the threat of being
extinguished from the earth. Luckily you've found a kind of plant which
can combat with those aliens. Now start your fierce battle with those
aliens. You must do all your best to save the destiny of the earth. Game
on!
Điều khiển game: Click to choose the suitable plant. Planting those plants will consume sunshine. Mouse click with +Ctrl to plant more.
Điều khiển game: Click to choose the suitable plant. Planting those plants will consume sunshine. Mouse click with +Ctrl to plant more.
Sift Heads World - Act 6
Mô tả game: After having their head quarters destroyed,
Vinnie and his gang try to find the culprit and stop them for good. But
the guys will find out that more than one clan is behind this attack!
Điều khiển game: Mouse key - To aim and shoot. R - To reload.
Điều khiển game: Mouse key - To aim and shoot. R - To reload.
Thứ Ba, 6 tháng 3, 2012
The Sims Social Vacation Homes whisk Sims away to Littlehaven Shores
The Sims Social Vacation Homes
Can we just say that you guys totally called it? Take your Sim on a vacay in the biggest feature to hit The Sims Social yet: Vacation Homes. Playfish plans to launch the feature tomorrow, Feb. 23, starting with a tropical location known as Littlehaven Shores. Once players reach Level 10, they can visit Littlehaven Shores and build their Sim's home away from home.
Each player will enjoy their very own, fully-customizable version of Littlehaven Shores, which offers a decidedly equatorial theme. Every beach house comes packing the bare necessities--a sink, toilet, kitchen counters and more--but will have its own shop filled with exclusive items to decorate the place with. The shore homes will also come with their very own quests to complete and skill items to master.
The Sims Social Littlehaven Shores
Of course, players will be able to navigate between their original home and Littlehaven Shores, their second home. (From the sound of it, Vacation Homes will work much like travel does in, say, FarmVille between players' various farms.) Vacation Homes will not stop at Littlehaven Shores, as Playfish plans for this feature to be a series.
Even more Vacation Homes will be added in the coming weeks, Playfish tells us. (And now that it's out of the top five, that could be just what The Sims Social needs.) Until then, expect to enjoy Littlehaven's luxurious side starting tomorrow. Players will get to check out Bella's Vacation Home as early as 12 a.m. GMT and venture into their own Littlehaven Shore later in the morning.
The Sims Social Vacation Homes couple
Are you psyched to see more of Vacation Homes in The Sims Social? What do you think of this as the next big feature in the game?
Can we just say that you guys totally called it? Take your Sim on a vacay in the biggest feature to hit The Sims Social yet: Vacation Homes. Playfish plans to launch the feature tomorrow, Feb. 23, starting with a tropical location known as Littlehaven Shores. Once players reach Level 10, they can visit Littlehaven Shores and build their Sim's home away from home.
Each player will enjoy their very own, fully-customizable version of Littlehaven Shores, which offers a decidedly equatorial theme. Every beach house comes packing the bare necessities--a sink, toilet, kitchen counters and more--but will have its own shop filled with exclusive items to decorate the place with. The shore homes will also come with their very own quests to complete and skill items to master.
The Sims Social Littlehaven Shores
Of course, players will be able to navigate between their original home and Littlehaven Shores, their second home. (From the sound of it, Vacation Homes will work much like travel does in, say, FarmVille between players' various farms.) Vacation Homes will not stop at Littlehaven Shores, as Playfish plans for this feature to be a series.
Even more Vacation Homes will be added in the coming weeks, Playfish tells us. (And now that it's out of the top five, that could be just what The Sims Social needs.) Until then, expect to enjoy Littlehaven's luxurious side starting tomorrow. Players will get to check out Bella's Vacation Home as early as 12 a.m. GMT and venture into their own Littlehaven Shore later in the morning.
The Sims Social Vacation Homes couple
Are you psyched to see more of Vacation Homes in The Sims Social? What do you think of this as the next big feature in the game?
Halfbrick unleashes a Fruit Ninja licensing frenzy with fruit snacks, shirts and more
Back in December, Halfbrick released a duo of Fruit Ninja plushies for fans of the mobile game. Now, the real world Fruit Ninja frenzy is set to take over store shelves with a wide variety of products, ranging from clothing to phone cases. Halfbrick today announced that it has partnered with plenty of known names to bring licensed products to worldwide shelves.
"Fruit Ninja continues to be one of the most popular apps in the world, with a nearly 2-year run on the Top 10 Paid App lists worldwide. Working with partners to create Fruit Ninja products has always been part of our long-term plan, but we have been very selective, both in choosing our partners and in approving their products. The end result is a strong coordinated product line-up that will start hitting shelves this week and later this and next year," said Shainiel Deo, Halfbrick's CEO via a company press release. "For the first time, we're creating characters and personalities around the fruit that players slice through. I'm confident that the Fruit Ninja community will love these products."
With partners like Mattel, Basic Fun and Bioworld Merchandising, fans can expect to soon be able to purchase Fruit Ninja themed handbags, accessories, board games, phone cases, calendars, fruit snacks, stickers, posters, sleepwear, t-shirts and even pajamas. With so many items in the works, 2012 looks to be the year of Fruit Ninja, and we'll make sure to let you know when you can start picking up some of these items at a store near you.
What do you think of the idea of all of these Fruit Ninja products? Would you wear a Fruit Ninja t-shirt, or cover your iPhone in a Fruit Ninja themed case?
"Fruit Ninja continues to be one of the most popular apps in the world, with a nearly 2-year run on the Top 10 Paid App lists worldwide. Working with partners to create Fruit Ninja products has always been part of our long-term plan, but we have been very selective, both in choosing our partners and in approving their products. The end result is a strong coordinated product line-up that will start hitting shelves this week and later this and next year," said Shainiel Deo, Halfbrick's CEO via a company press release. "For the first time, we're creating characters and personalities around the fruit that players slice through. I'm confident that the Fruit Ninja community will love these products."
With partners like Mattel, Basic Fun and Bioworld Merchandising, fans can expect to soon be able to purchase Fruit Ninja themed handbags, accessories, board games, phone cases, calendars, fruit snacks, stickers, posters, sleepwear, t-shirts and even pajamas. With so many items in the works, 2012 looks to be the year of Fruit Ninja, and we'll make sure to let you know when you can start picking up some of these items at a store near you.
What do you think of the idea of all of these Fruit Ninja products? Would you wear a Fruit Ninja t-shirt, or cover your iPhone in a Fruit Ninja themed case?
CityVille: Storage Warehouses can now hold up to 115 items
If you're running out of (or are completely out of) storage in CityVille, you can now upgrade your storage capacity by four times, to a new maximum capacity of 115 individual items. You can double, triple and eventually quadruple your storage via the "Contain Yourself" goal, which has three tasks:
Ask for 8 Deadbolts
Quadruple your Storage to 115 Slots
Place 20 Items into Storage
The Deadbolts are earned via a general news item posted on your wall. To increase your storage capacity, you'll need to ask for a variety of building materials for each level. To upgrade from 24 items to 50 items, for instance, you'll need 12 each of Plastic Bins, Combination Locks, Shelves, Bungee Cord and Rolling Carts. These items are earned by asking your friends to send them to you, or by purchasing them for Farm Cash.
If you finish the three tasks in this goal, you'll receive 500,000 coins and 5 Zoning Permits. So, not only will you earn plenty of additional storage spaces in your Warehouse, but you'll also receive plenty of coins and a little help in expanding in the process! Good deal, right?
What do you think of the Storage Warehouse upgrades in CityVille?
Ask for 8 Deadbolts
Quadruple your Storage to 115 Slots
Place 20 Items into Storage
The Deadbolts are earned via a general news item posted on your wall. To increase your storage capacity, you'll need to ask for a variety of building materials for each level. To upgrade from 24 items to 50 items, for instance, you'll need 12 each of Plastic Bins, Combination Locks, Shelves, Bungee Cord and Rolling Carts. These items are earned by asking your friends to send them to you, or by purchasing them for Farm Cash.
If you finish the three tasks in this goal, you'll receive 500,000 coins and 5 Zoning Permits. So, not only will you earn plenty of additional storage spaces in your Warehouse, but you'll also receive plenty of coins and a little help in expanding in the process! Good deal, right?
What do you think of the Storage Warehouse upgrades in CityVille?
CastleVille: Craft an Energy Totem for a higher maximum energy
If you find yourself running out of energy too quickly in CastleVille, you can now do something about that (a little something, anyway) by crafting an Energy Totem for your Kingdom. The Energy Totem is a new recipe in the Workshop that takes almost 47 hours to complete. It will boost your maximum energy by three points, but (as you might expect) it requires quite a few items to actually create.
40 Stone Blocks
30 Gold Bars
15 Fairy Dusts
10 Iron Picks
The Fairy Dusts can be earned by asking your friends to send them to you. The Stone Blocks can be earned in the same way, or you can craft them (also in the Workshop) using six Stones each. The Gold Bars require two Stone Blocks and four Alchemist's Powders to craft, and finally, the Iron Picks require four Wood Logs and one Iron Bar for each. That's tons of crafting (or tons of Crowns, if you choose to purchase these items), but if you stick with it, you'll eventually be able to create your very own Energy Totem for your Kingdom.
As of right now, there's no in-game notice telling us that we can only have a single Energy Totem in our Kingdoms, but I would assume the item is limited in some fashion. After all, if users could craft an endless amount of totems, they'd never have to pay real money for Energy potions, and we know that simply can't be the case. Once we figure out the limit for Energy Totems (if it's more than one), we'll make sure to let you know.
Will you work on building an Energy Totem for your Kingdom, or do rarely run out of energy while you play?
FarmVille Carnival Items: Caribbean Trumpet Tree, Favela Home and more
Tonight's FarmVille update is a huge one, offering a slew of new items in the game's Carnival / Mardi Gras limited edition item theme. If you're an animal or tree collector, I hope you've saved up some Farm Cash, as you're definitely going to need it here. Here's a complete look at the newly released items.
Trees
Caribbean Trumpet - 6 Farm Cash
Big Caribbean Trumpet - 12 Farm Cash
White Trumpet - 6 Farm Cash
Big White Trumpet - 12 Farm Cash
Headdress Tree - 8 Farm Cash
Giant Headdress Tree - 14 Farm Cash
Animals
Headdress Ewe - 16 Farm Cash
Headdress Horse - 26 Farm Cash
Headdress Cow - 20 Farm Cash
Big Headdress Ewe - 18 Farm Cash
Headdress Llama - 14 Farm Cash
Headdress Chicken - 20 Farm Cash
Boxer - 2 million coins
Buildings
Favela Home - 15 Farm Cash
Decorations
Carnival Fountain - 10 Farm Cash
Samba Dancer - 12 Farm Cash
Feather Fence - 5,000 coins
Avatar Clothing
Carnival Costume - 7 Farm Cash
Samba Dancer - 7 Farm Cash
These items will be available in the FarmVille marketplace for the next two weeks, so make sure to go shopping sooner, rather than later, before the party leaves for another year.
What do you think of this large selection of Carnival and Mardi Gras themed items?
Trees
Caribbean Trumpet - 6 Farm Cash
Big Caribbean Trumpet - 12 Farm Cash
White Trumpet - 6 Farm Cash
Big White Trumpet - 12 Farm Cash
Headdress Tree - 8 Farm Cash
Giant Headdress Tree - 14 Farm Cash
Animals
Headdress Ewe - 16 Farm Cash
Headdress Horse - 26 Farm Cash
Headdress Cow - 20 Farm Cash
Big Headdress Ewe - 18 Farm Cash
Headdress Llama - 14 Farm Cash
Headdress Chicken - 20 Farm Cash
Boxer - 2 million coins
Buildings
Favela Home - 15 Farm Cash
Decorations
Carnival Fountain - 10 Farm Cash
Samba Dancer - 12 Farm Cash
Feather Fence - 5,000 coins
Avatar Clothing
Carnival Costume - 7 Farm Cash
Samba Dancer - 7 Farm Cash
These items will be available in the FarmVille marketplace for the next two weeks, so make sure to go shopping sooner, rather than later, before the party leaves for another year.
What do you think of this large selection of Carnival and Mardi Gras themed items?
Thứ Bảy, 3 tháng 3, 2012
Warhammer Online: Wrath of Heroes moves the franchise to the free-to-play arena
Electronic Arts has announced a new installment in the Warhammer Online franchise that brings the series into the free-to-play landscape. Under their Play4Free heading, BioWare and Electronic Arts have announced Warhammer Online: Wrath of Heroes at Gamescom, which will launch sometime this fall.
Taking the PvP (Player vs Player) arena combat from Warhammer Online: Age of Reckoning, Wrath of Heroes will allow players to mix and match the game's many heroes, forming combinations that best fit each player's style and each individual encounter you may face.
With the main focus being on the PvP Arenas, you'll find plenty of them when the game launches. For one, you can enter into three-team combat of up to 18 players (six players per team), as players are separated between three different races. We'd assume that at some point, you'll be able to use real money to better outfit your characters, or perhaps even purchase new heroes, but for now, all we've been told is that the game will be free to play and that you can sign up for access into the game's beta on its official website.
We can't promise that everything in Warhammer: Wrath of Heroes will be free, but if you're like me, you're up for trying anything "free" at least once. We'll make sure to let you know when you'll have that chance later this year.
Are you a big Warhammer Online fan? Will you try to get your friends to play this new game with you now that the experience will technically be free?
Taking the PvP (Player vs Player) arena combat from Warhammer Online: Age of Reckoning, Wrath of Heroes will allow players to mix and match the game's many heroes, forming combinations that best fit each player's style and each individual encounter you may face.
With the main focus being on the PvP Arenas, you'll find plenty of them when the game launches. For one, you can enter into three-team combat of up to 18 players (six players per team), as players are separated between three different races. We'd assume that at some point, you'll be able to use real money to better outfit your characters, or perhaps even purchase new heroes, but for now, all we've been told is that the game will be free to play and that you can sign up for access into the game's beta on its official website.
We can't promise that everything in Warhammer: Wrath of Heroes will be free, but if you're like me, you're up for trying anything "free" at least once. We'll make sure to let you know when you'll have that chance later this year.
Are you a big Warhammer Online fan? Will you try to get your friends to play this new game with you now that the experience will technically be free?
Virtual City Playground for iOS looks like HD CityVille ... on your phone
So, CityVille Hometown is great, but I get the feeling some fans were looking for something more like the actual web game. It looks like G5, a Stockholm, Sweden-based developer of mobile games for iOS, might bring the goods. Virtual City Playground, a free version of the original with a much more social twist, is set to hit the App Store this Aug. 25, Pocket Gamer reports.
The game will allow players to create and cultivate their own city on an enormous scale in pseudo-3D, isometric graphics. The game will guide players much like Zynga's city-builder does, but offers support for far more friend interaction through Game Center Support and Facebook friend challenges.
Your job, essentially, is to grow your city by populating it with homes and businesses that grow off of one another all the while being supplied by agriculture, like any old city game. This updated version also brings an in-game currency, completing that old quarter pit feeling. That's right, Virtual City Playground is 100 percent free to play.
Virtual City Playground
However, to speed things up, players will have the option to purchase 85 of the game's quests, if they really can't wait. The game could be the city-builder of scale you've been looking for, but check the trailer below to see what we mean:
[Image Credit: Pocket Gamer]
Do you think that you'll pick this up for your mobile city fix when it releases? How do you think this game will do in the face of CityVille Hometown?
The game will allow players to create and cultivate their own city on an enormous scale in pseudo-3D, isometric graphics. The game will guide players much like Zynga's city-builder does, but offers support for far more friend interaction through Game Center Support and Facebook friend challenges.
Your job, essentially, is to grow your city by populating it with homes and businesses that grow off of one another all the while being supplied by agriculture, like any old city game. This updated version also brings an in-game currency, completing that old quarter pit feeling. That's right, Virtual City Playground is 100 percent free to play.
Virtual City Playground
However, to speed things up, players will have the option to purchase 85 of the game's quests, if they really can't wait. The game could be the city-builder of scale you've been looking for, but check the trailer below to see what we mean:
[Image Credit: Pocket Gamer]
Do you think that you'll pick this up for your mobile city fix when it releases? How do you think this game will do in the face of CityVille Hometown?
The Sims Social, Gamescom's 'Best Browser Game,' lives on Facebook
While EA and Playfish London have officially set The Sims Social live at this year's Gamescom (with a show award, to boot), we're going with "lives," because the game technically already lived. Alas, despite a shoddy launch and some unfortunate down time, this gem of a Facebook game has launched to nearly 5 million players. Even counting since its downtime (and "open beta" issues), The Sims Social has grown exponentially in the past week, gaining about a whopping 3 million players in that time, according to AppData.
I'd hate to speak too soon (no I don't), but these look a lot like Zynga numbers. Could the big red bull dog have finally met its match, the biggest casual gaming brand long before FarmVille? It's quite possible, especially considering what players say the game could imply for the future of the genre.
"When we created The Sims Social, it was important for us to incorporate the deep gameplay nuances The Sims Studio has perfected and leverage what Playfish does best – develop compelling, cutting-edge social-gaming experiences," Playfish London GM John Earner said in a statement. And based on these explosive numbers, it looks like the players might agree. If The Sims Social keeps growing at this rate, it could catch up with Zynga's top games in a few months.
Gallery: The Sims Social on Facebook
The game already has branded partnerships with companies like Dunkin' Donuts, so it's clear how serious EA is about this game. Between what seems to be a hit on Facebook and a hit machine in the bag for possibly $1.3 million, maybe the Madden guys can hang with the FarmVillers, after all.
Click here to play The Sims Social on Facebook Now >
Are you part of The Sims Social yet? Do you think this game has a chance at competing on Zynga levels?
I'd hate to speak too soon (no I don't), but these look a lot like Zynga numbers. Could the big red bull dog have finally met its match, the biggest casual gaming brand long before FarmVille? It's quite possible, especially considering what players say the game could imply for the future of the genre.
"When we created The Sims Social, it was important for us to incorporate the deep gameplay nuances The Sims Studio has perfected and leverage what Playfish does best – develop compelling, cutting-edge social-gaming experiences," Playfish London GM John Earner said in a statement. And based on these explosive numbers, it looks like the players might agree. If The Sims Social keeps growing at this rate, it could catch up with Zynga's top games in a few months.
Gallery: The Sims Social on Facebook
The game already has branded partnerships with companies like Dunkin' Donuts, so it's clear how serious EA is about this game. Between what seems to be a hit on Facebook and a hit machine in the bag for possibly $1.3 million, maybe the Madden guys can hang with the FarmVillers, after all.
Click here to play The Sims Social on Facebook Now >
Are you part of The Sims Social yet? Do you think this game has a chance at competing on Zynga levels?
PopCap study: Play games with your kids, they'll be better for it
Man, there's nothing like a feel-good study to cheer you up on a Friday. PopCap Games, creator of Bejeweled and Zuma Blitz for Facebook, has helped in a study by Goldsmiths University that finds some comforting results for gamer parents, at least. According to the study, one in five parents said that playing computer games has helped their children develop a better understanding of technology.
While the organization does not reveal the exact number of participants, it goes on to report on findings that a third of parents believe gaming has increased their kids' concentration and that 53 percent believe that casual video games have improved their kids' problem solving skills. And the kids want more, apparently, as 27 percent of parents reported that their children attempt to borrow their smartphones to play casual games on.
"These findings are important because they highlight the social benefits of playing videogames," said Dr Tomas Chamorro-Premuzic, Reader in Psychology at Goldsmiths in a release. "Previous research has tended to look only at the individual effects of video games, but in the era of social networking games appear to play a vital role in enhancing social relationships. The fact that both parents and grandparents are using games to connect with their children and grandchildren, and quite successfully, suggests that video games can improve social skills and make a key contribution to both effective parenting and child development."
Well, there's your educated, scientific opinion, so take it or leave it. Keep in mind, however, this survey comes from the help of a company that may have interest in this particular market (with all due respect, of course). For those of you who hand the toddler the iPad or the Wii remote every once in a while, more power to ya. (Besides, a two-year-old with an iPad is YouTube gold.)
Have you ever played video games with your kids? What effects do you think playing with your kid could have on his or her development?
While the organization does not reveal the exact number of participants, it goes on to report on findings that a third of parents believe gaming has increased their kids' concentration and that 53 percent believe that casual video games have improved their kids' problem solving skills. And the kids want more, apparently, as 27 percent of parents reported that their children attempt to borrow their smartphones to play casual games on.
"These findings are important because they highlight the social benefits of playing videogames," said Dr Tomas Chamorro-Premuzic, Reader in Psychology at Goldsmiths in a release. "Previous research has tended to look only at the individual effects of video games, but in the era of social networking games appear to play a vital role in enhancing social relationships. The fact that both parents and grandparents are using games to connect with their children and grandchildren, and quite successfully, suggests that video games can improve social skills and make a key contribution to both effective parenting and child development."
Well, there's your educated, scientific opinion, so take it or leave it. Keep in mind, however, this survey comes from the help of a company that may have interest in this particular market (with all due respect, of course). For those of you who hand the toddler the iPad or the Wii remote every once in a while, more power to ya. (Besides, a two-year-old with an iPad is YouTube gold.)
Have you ever played video games with your kids? What effects do you think playing with your kid could have on his or her development?
Angry Birds worth at least as much as FarmVille, Rovio exec says
The Mighty Eagle has dollar signs in its eyes, as Rovio chief marketing officer Peter Vesterbacka said recently to Finnish magazine Kauppalehti Optio that his company is worth several billion dollars, MSNBC reports. And by, "several million," Vesterbacka means somewhere in the FarmVille range--he noted to estimates that Zynga was worth $20 to $25 billion (which sounds a bit inaccurate to me)--according to MSNBC.
But Bloomberg recently reported that the Angry Birds creator was worth at least $1.2 billion, and this valuation would mean Rovio is 100 percent viable to compete with Zynga. I've never read it being discussed seriously, the two being competitors, but perhaps those talks will start now. Rovio could be the second major company of the new age of publishers to combat the first. (And here we thought the birds were looking to get bought.) Rovio is looking for 1 billion users, and fast. Perhaps Zynga was more of a motivation to the birds than previously imagined.
"We are not selling though - unless somebody offers enough," Vesterbacka was quoted saying in the interview published on Thursday, according to MSNBC. The exec went on to say that Rovio plans to list on the New York stock market within three years. If Rovio can enter new territory with the Angry Birds and take full advantage of the freemium model, then there is no reason it can't be a viable competitor to Zynga.
The more Rovio attempts to introduce the Angry Birds to new media (and sources of revenue), the further it will inch toward defeating Zygna, which only is within a single, though massive market. What I'm getting at is to warn you that there is more swiping and harvesting in your gaming future where the first three years of it came from.
[Via Zap2It]
Do you think Rovio could really be worth around $11.5 billion? If true, how do you think Zynga will respond, and which mode of gaming will come out on top?
But Bloomberg recently reported that the Angry Birds creator was worth at least $1.2 billion, and this valuation would mean Rovio is 100 percent viable to compete with Zynga. I've never read it being discussed seriously, the two being competitors, but perhaps those talks will start now. Rovio could be the second major company of the new age of publishers to combat the first. (And here we thought the birds were looking to get bought.) Rovio is looking for 1 billion users, and fast. Perhaps Zynga was more of a motivation to the birds than previously imagined.
"We are not selling though - unless somebody offers enough," Vesterbacka was quoted saying in the interview published on Thursday, according to MSNBC. The exec went on to say that Rovio plans to list on the New York stock market within three years. If Rovio can enter new territory with the Angry Birds and take full advantage of the freemium model, then there is no reason it can't be a viable competitor to Zynga.
The more Rovio attempts to introduce the Angry Birds to new media (and sources of revenue), the further it will inch toward defeating Zygna, which only is within a single, though massive market. What I'm getting at is to warn you that there is more swiping and harvesting in your gaming future where the first three years of it came from.
[Via Zap2It]
Do you think Rovio could really be worth around $11.5 billion? If true, how do you think Zynga will respond, and which mode of gaming will come out on top?
Parking Wars 2 brings Philly's ... charms to light in Facebook gaming
We have a fine city here, Philadelphia. But, a lot of that beauty has to grow on a person, and that can take years. So, to warn folks of our city's charms before they decide to visit the City of Brotherly Love, Majesco presents Parking Wars 2 for Facebook. The creator of franchises like Cooking Mama (also on Facebook!) and the Zumba Fitness games is looking to cash in on Facebook.
Based loosely on the hit A&E show of the same name--you know, the one that shows just how awesome it is to drive in my hometown? (To dispel any misleading, It's horrific.) The game launched this week, Inside Social Games reports, and has since reached over 34,000 monthly players and just over 1,500 daily players.
The game tasks players with parking cars on their friend's streets and keeping track of when to move each car and where to move them to in order to maximize points. At this year's E3, we left Parking Wars 2 feeling like it was too reliant on other friends, perhaps. And while it sounds (and sort of is) a bit boring, a slick presentation, sharp '50s style and matching tunes keep it interesting.
Parking Wars 2 in action
When players leave a car in a spot for too long or park illegally, their friends can ticket them there for parking illegally. Players level up by correctly parking and removing cars in a timely fashion. Then, they can purchase new cars that are worth more points when parked correctly. You can then buy items to boost the value of your cars, as well as for extra bonuses to ticketing vehicles. If you're a fan of watching people bicker about parking on TV, then perhaps this is your game, but I like to escape from reality, thanks.
Click here to play Parking Wars 2 on Facebook Now >
Are you excited that Parking Wars is back in action on Facebook? Do you think this sequel will do better than its predecessor?
Based loosely on the hit A&E show of the same name--you know, the one that shows just how awesome it is to drive in my hometown? (To dispel any misleading, It's horrific.) The game launched this week, Inside Social Games reports, and has since reached over 34,000 monthly players and just over 1,500 daily players.
The game tasks players with parking cars on their friend's streets and keeping track of when to move each car and where to move them to in order to maximize points. At this year's E3, we left Parking Wars 2 feeling like it was too reliant on other friends, perhaps. And while it sounds (and sort of is) a bit boring, a slick presentation, sharp '50s style and matching tunes keep it interesting.
Parking Wars 2 in action
When players leave a car in a spot for too long or park illegally, their friends can ticket them there for parking illegally. Players level up by correctly parking and removing cars in a timely fashion. Then, they can purchase new cars that are worth more points when parked correctly. You can then buy items to boost the value of your cars, as well as for extra bonuses to ticketing vehicles. If you're a fan of watching people bicker about parking on TV, then perhaps this is your game, but I like to escape from reality, thanks.
Click here to play Parking Wars 2 on Facebook Now >
Are you excited that Parking Wars is back in action on Facebook? Do you think this sequel will do better than its predecessor?
Chủ Nhật, 19 tháng 2, 2012
Ngmoco dives into a mobile world of magic with SkyFall
When thinking about mobile RPGs, exploration, an in-depth storyline and strong social features might not be the first things that come to mind. According to ngmoco Executive Producer Chris Plummer, however, that's exactly what we can look forward to when it comes to the company's soon-to-be-released social, mobile, free-to-play RPG SkyFall (phew, what a mouthful).
In the world of SkyFall, the planet is literally full of magic, down to its very core. Massive beams of magical energy and light shoot towards the sky from the center of the earth, giving the entire planet (along with its inhabitants) the power to wield it. The balance shifts, however, as a meteor shower event called a SkyFall occurs, which damages these beams or shuts some down altogether. The fictional universe of SkyFall is a rich one, with a complete history based on an ancient race of inhabitants that crafted massive buildings and statues. You'll spend your time in SkyFall interacting with these buildings and exploring various dungeons on maps via an overhead perspective.
SkyFall's gameplay setup is one surrounding exploration, as Plummer told us during a demo of the game last week. Exploration was the "spark of inspiration that set off the idea of the game." You'll start your experience fairly simply, by choosing one of three classes for your character: rouge, mage or warrior. Depending on the character class you choose, you'll have access to different weapons and skill sets, and you can put points into four attributes as you level those characters up: attack, defense, source (magic, or mana if you prefer) and luck, which improves your ability to dodge attacks.
Once you're set loose into the game, you'll start your quest for exploration by tapping on squares on each map. Each tap requires energy, limiting the amount of time you can play in a single sitting, but some taps can remove multiple squares at once. Only as you clear this "fog" off of areas on the map will you be able to see the buildings, treasure chests and even enemies underneath. In this way, the game retains the random encounter setup seen in many traditional RPGs, but in other cases (when you clear out whole sections of the map with a single click) also gives you the slight ability to avoid them.
As you make your way through the world, you'll run into various NPCs that will either give you more of a background story on the game's world, or will send you out on quests. These quests can be to simply make your way through an area to talk to another character or can be the expected varieties of item fetch quests and the like. During many of these quests, you'll be asked to interact with either forests or dungeons, two "interior" map-types. Forests are fairly safe, and are used mostly for item collection (chopping down trees for wood, collecting resources to make potions, etc.) while Dungeons are far more dangerous and "random."
Unlike in the outer world, where cleared squares stay cleared permanently, dungeons can and will be retaken by enemies and the fog if you leave them alone for long enough. While these dungeons' layouts themselves won't change, Plummer did tell us that "you can leave a dungeon and a little timer appears on the dungeon. As long as you continue to explore while the timer's going, it will not re-shroud, but if you leave it for a long period of time, it will get retaken by the enemies."
During combat itself, you'll have the ability to wield multiple weapons (longswords, daggers, staffs, etc.) to the total of two weapons and two spells, but will need to choose the specific weapon you want to attack with before your turn. Each individual weapon has its own "Attack Bar," which you'll set into motion at the beginning of your attack. A small marker moves from left to right across the bar, and by tapping again while in the bar's green section, you'll perform a normal attack (of course, the stronger the weapon, the more damage you'll do). Critical hit zones are found in red on these Attack Bars, adding an element of skill and timing to your actions.
You can use potions during battle to refill some of your health, but if you happen to perish, you're left with a single hit point and transferred back out to the main map where you can try again. If you succeed in battle, you'll be taken to the loot screen, where you'll have the chance of finding some of the 1,000 different loot items in the game. Most of these are gear items (weapons, clothing, etc.) that you can equip to your character, while others might be for quests or crafting. Crafting itself wasn't available in our demo, but Plummer told us that you might eventually be able to craft "things like potions and consumables... even though we haven't locked the final design of it."
This loot screen is a bit of a time-consuming process, as you'll need to tap on each individual item that you wish to claim, but this allows you to better manage your limited inventory (32 item slots to start, which can be expanded as you level up). Your items will decay over time, and can be repaired, or you can simply head into one of the many towns you'll encounter to buy new items or sell those extra, seemingly random items that you've claimed along the way.
Gallery: SkyFall Android / iOS Preview
While all of the above can be handled in a solo setting, there are a few social mechanics that bring your friends in on the fun. For one, dungeons can be accessed with your friends, as you pull them into your game and can control them in combat. This is done asynchronously, giving you a better chance to survive in battle (especially when you'll fight more than one enemy at once). While you can play with friends, each player's progress in the world is completely separate, save for when you actually go to their own games to visit them. Here, you can spend three bonus energy per friend to "explore" some squares for them. There's also an in-game messaging system, and you can visit specific areas within towns to see other players, even if they're not your friends, and ask them to join your "alliance," or friends network. Eventually, item trading will also be available.
In terms of the game's premium content, you'll be able to purchase keys to unlock treasure chests for guaranteed rare loot (if you choose not to use a key, you'll have a 50/50 chance of receiving these items), or you can purchase Rejuvenation Potions to refill all of your magic, health and energy at once.
SkyFall will launch first on Android before eventually making its way over to iOS. While a specific release date wasn't announced for either platform, we have an exclusive opportunity for you to get your hands on the game's beta! If you're one of the first 500 gamers to head over to www.skyfallrpg.com and enter code: AOLGAMES, you'll be invited to the beta before anyone else! Have fun!
Gamer psychology expert shows where Facebook games win and fail
More than two hundred million players check in every month to play Zynga games, and yet, those and other Facebook games are often derided as exploitative "Skinner boxes", their appeal reduced to sinister mind-hackery. Ian Bogost, a professor and game designer, went so far as to create his own Facebook game, Cow Clicker, and a "cowclickification" app to drive home these points. But Playdom Design VP, Steve Meretzky, provides a counterpoint: "when you come down to it, basically all games are Skinner boxes -- meaningless activities where you're not getting anything out of it other than enjoyment." And enjoyment really is the point here.
If the mechanics to creating good Facebook games were as simple as the theories behind Pavlov's dogs and Skinner's rats, Facebook game designers wouldn't need to garner input on what works and what doesn't. This suggests that we need new models on assessing player psychology in social games. Jason Brown, who works as Zynga's VP of player insights believes that "Our games tap into some fundamental drivers of human happiness. . . They give people moments of pleasure (and) a sense of accomplishment. And they help people connect with each other."
Nicole Lazzaro, an expert on gamer psychology who's been studying player experience for two decades, breaks down just what's so appealing about games into four elements that she calls "Keys", and says that most Facebook games attempt to ace three out of the four following traits:
Hard Fun "For many players overcoming obstacles is why they play. Hard Fun creates emotion by structuring experience towards the pursuit of a goal."
Easy Fun "Other players focus on the sheer enjoyment of experiencing the game activities. Easy Fun maintains focus with player attention rather than a winning condition."
Altered States "Players report that how a game makes them feel inside is one of the major reasons why they play, or 'games as therapy'."
The People Factor "Players using this Key see games as mechanisms for social interaction."
Last week, Lazzaro was asked by the Los Angeles Times to put Zynga's games to the test. Lazarro's "fun meter" is based on a game's level of engagement, facility of socialization, "intrinsic fun" and "extrinsic fun". ("Extrinsic fun" is defined by collecting points and badges, while "Intrinsic fun", said Lazzaro, is "what I call hard fun or serious fun, relies on engagement beyond just rewarding players to click.") Her conclusion? Facebook games are terrific at the first two elements and terrible at the last two.
If the mechanics to creating good Facebook games were as simple as the theories behind Pavlov's dogs and Skinner's rats, Facebook game designers wouldn't need to garner input on what works and what doesn't. This suggests that we need new models on assessing player psychology in social games. Jason Brown, who works as Zynga's VP of player insights believes that "Our games tap into some fundamental drivers of human happiness. . . They give people moments of pleasure (and) a sense of accomplishment. And they help people connect with each other."
Nicole Lazzaro, an expert on gamer psychology who's been studying player experience for two decades, breaks down just what's so appealing about games into four elements that she calls "Keys", and says that most Facebook games attempt to ace three out of the four following traits:
Hard Fun "For many players overcoming obstacles is why they play. Hard Fun creates emotion by structuring experience towards the pursuit of a goal."
Easy Fun "Other players focus on the sheer enjoyment of experiencing the game activities. Easy Fun maintains focus with player attention rather than a winning condition."
Altered States "Players report that how a game makes them feel inside is one of the major reasons why they play, or 'games as therapy'."
The People Factor "Players using this Key see games as mechanisms for social interaction."
Last week, Lazzaro was asked by the Los Angeles Times to put Zynga's games to the test. Lazarro's "fun meter" is based on a game's level of engagement, facility of socialization, "intrinsic fun" and "extrinsic fun". ("Extrinsic fun" is defined by collecting points and badges, while "Intrinsic fun", said Lazzaro, is "what I call hard fun or serious fun, relies on engagement beyond just rewarding players to click.") Her conclusion? Facebook games are terrific at the first two elements and terrible at the last two.
Ngmoco's DragonCraft gives you the power of dragons in your quest for world domination
During a demo of the game last week, we had a chance to learn more about ngmoco's upcoming mobile (and eventually) social game DragonCraft. From Brooklyn's FreeVerse studio, DragonCraft presents an alternate reality to our own, where technology advanced as in our world up until the 1500's. Sometime during the century, the people of DragonCraft discovered magic, and therefore simply combined that magic with the current technology of the time for all future advancements.
The world of Terra Vale is full of magic, distilled from dragon crystals. This magic is a dark resource that's coveted by all orders of the world, just as oil or other natural resources are in our world. The world is comprised of 12 Baronies, or colonies of sorts, each run by magic and ruled by a different Dragon Baron warrior. There's a necessary, but uneasy peace among the Council of Twelve in Terra Vale, which is only made all the more unstable by a cataclysmic event. Your city has been destroyed and your Dragon Baron is dead. Enemies of every size and shape roam freely outside your city's boundaries and you're put in charge of rebuilding your city and forging a dragon army in your new struggle for supremacy and domination of all that stand in your way.
Combining city-building and combat, you'll spend substantial amounts of time both rebuilding your city with functional buildings like Dragon Hatcheries, Farms and of course your Castle, while you'll also head out into the world, removing a dark fog as you travel through more of the 25 differently themed areas on the map, defeating enemies and interacting with the other Barons that remain, bringing them under your influence.
DragonCraft producer Kevin O'Neill told us more about the city-building portion of the game:
Every kingdom starts with a few key structures. You'll have a Castle, Advisor's Tower, Dragon Hatchery, Training Grounds and a Farm. As you build and unlock new buildings, you'll be able to actually fill the entire map out. One of the first buildings you'll build in the tutorial is the farm, which actually produces a steady stream of food, and food is basically the fuel to power your troops. The farm is where you'll go to harvest food to build more troops, but to compete on a global scale, you'll need a few more structures than that.
Early on, you'll be introduced to the game's quest system, which asks you to build specific buildings in your city, or to venture out into the world at large to complete tasks in other lands. You'll be able to keep track of your quests via the Advisor's Tower (also called a Quest Tower), where the three main sectors of life in Terra Vale are represented: Magic, Technology and Brute Force. As you build structures, you'll be able to earn resources like lumber and gold, which can then be used elsewhere. Each city starts with a set of Pikemen, but from there, you can build your own troops in the game's three disciplines.
At launch, there will be 16 different buildings to create and upgrade (you can use premium Dragon Crystals to speed up the building process), allowing you to place your focus in one discipline or another, and troops are separated in the same way (and unlocked as you become more capable in each of the three areas). Magic troops use Dragon Crystals for power, and come in the form of adepts or acolytes, while Brute Force troops are archers or swordsmen. As for Tech troops, O'Neill described these as "a combination of technology and magic like a Steam Tank or a Sky Gallion or a Bombadier which kind of fuse together Dragon Crystal magic with technology. So, you have a Sky Gallion that didn't bother learning aeronautics because they just put a Dragon Crystal in it and it shoots them up. That's the theme of our world. In the 1500's, technology just stopped developing because you could augment it with this magical Dragon Crystal power. So it's just variations on off of things that would exist back then."
While exploring the world, you'll be able to experience combat that O'Neill says is "deep, but tailored to a mobile play experience." The game offers Portrait mode, allowing you to hold your device upright for one-handed play (while on a bus or otherwise occupied). You'll come across two types of battles, one of which is incredibly quick and sees you patrolling your lands for any enemy units. These enemies are seen on the map, and you'll simply tap on them to send your forces in automatically to receive instant rewards. If you're in the mood for more in-depth combat, or just want more of a challenge, you can enter into "story missions," which are triggered by discussions with your advisors or other NPCs. These move the game's overall story arc along and can even allow you to uncover new, unexplored areas in the game. O'Neill compared this form of combat to Advance Wars, with one on one combat, with some units being in the air while others on are the ground.
When getting into the specifics of combat, we asked O'Neill whether the combat contained a "Rock, Paper, Scissors" element, causing different troops to be stronger (or weaker) than others:
There is a rock, paper, scissors mechanic, not for the specific troops, but for the different schools of warfare. So, the Technical troops have an advantage over Medieval troops, but they have a disadvantage against the Magical troops, so you kind of have to mix and match and make sure that you're appropriately fitted for the encounter you're going into. It's going to be a little bit of a learning experience, as there are some enemies where it's not immediately apparent [what kind of troop it is], like a Bear, but I think after just a couple of play-throughs, you'll pick that up pretty quickly.
As for Dragons, the game makes these creatures incredibly powerful, but also rare. You'll be able to hunt down Dragons and gather their Scales, and then combine those scales back in your Dragon Hatchery to form different Dragons for use in your army down the line. While you might be able to come across the same kinds of dragons multiple times in the game, O'Neill did tell us that the game has the ability to make specific Dragon Scales a one-time-only opportunity, encouraging players to keep coming back for more. When interacting with a Dragon, you'll also be able to use premium items to guarantee you'll receive a Scale, rather than relying on chance.
Gallery: DragonCraft Android / iOS Preview
To finish off our look at the game, we asked O'Neill whether we can expect social features to come to the game at some point in the future.
We do have a lot of social features planned. Right now we want to focus on the core game experience because if that doesn't hold up then no one's going to stick around to talk to their friends, but for launch we are going to have dragon encounters being social. So, instead of you just running into a dragon, it's actually going to be a Mobage friend that's being attacked by a dragon, and then you're coming into help them. You can add them as a friend, and if you're already friends you can exchange gifts at that time. We also have a fully built-out PvP system for battling between people ready to go. We're focusing on the single player now and then expanding later on.
Just like SkyFall (check out our full hands-on preview), DragonCraft is without a release date as of this writing, but it will debut on Android (including Mobage connectivity) before eventually making its way over to iOS in the coming weeks and months. We'll make sure to give you more info about both games as we learn more.
Are you excited to try out DragonCraft on your smartphone? What do you think of this combination of city-building and combat gameplay?
The world of Terra Vale is full of magic, distilled from dragon crystals. This magic is a dark resource that's coveted by all orders of the world, just as oil or other natural resources are in our world. The world is comprised of 12 Baronies, or colonies of sorts, each run by magic and ruled by a different Dragon Baron warrior. There's a necessary, but uneasy peace among the Council of Twelve in Terra Vale, which is only made all the more unstable by a cataclysmic event. Your city has been destroyed and your Dragon Baron is dead. Enemies of every size and shape roam freely outside your city's boundaries and you're put in charge of rebuilding your city and forging a dragon army in your new struggle for supremacy and domination of all that stand in your way.
Combining city-building and combat, you'll spend substantial amounts of time both rebuilding your city with functional buildings like Dragon Hatcheries, Farms and of course your Castle, while you'll also head out into the world, removing a dark fog as you travel through more of the 25 differently themed areas on the map, defeating enemies and interacting with the other Barons that remain, bringing them under your influence.
DragonCraft producer Kevin O'Neill told us more about the city-building portion of the game:
Every kingdom starts with a few key structures. You'll have a Castle, Advisor's Tower, Dragon Hatchery, Training Grounds and a Farm. As you build and unlock new buildings, you'll be able to actually fill the entire map out. One of the first buildings you'll build in the tutorial is the farm, which actually produces a steady stream of food, and food is basically the fuel to power your troops. The farm is where you'll go to harvest food to build more troops, but to compete on a global scale, you'll need a few more structures than that.
Early on, you'll be introduced to the game's quest system, which asks you to build specific buildings in your city, or to venture out into the world at large to complete tasks in other lands. You'll be able to keep track of your quests via the Advisor's Tower (also called a Quest Tower), where the three main sectors of life in Terra Vale are represented: Magic, Technology and Brute Force. As you build structures, you'll be able to earn resources like lumber and gold, which can then be used elsewhere. Each city starts with a set of Pikemen, but from there, you can build your own troops in the game's three disciplines.
At launch, there will be 16 different buildings to create and upgrade (you can use premium Dragon Crystals to speed up the building process), allowing you to place your focus in one discipline or another, and troops are separated in the same way (and unlocked as you become more capable in each of the three areas). Magic troops use Dragon Crystals for power, and come in the form of adepts or acolytes, while Brute Force troops are archers or swordsmen. As for Tech troops, O'Neill described these as "a combination of technology and magic like a Steam Tank or a Sky Gallion or a Bombadier which kind of fuse together Dragon Crystal magic with technology. So, you have a Sky Gallion that didn't bother learning aeronautics because they just put a Dragon Crystal in it and it shoots them up. That's the theme of our world. In the 1500's, technology just stopped developing because you could augment it with this magical Dragon Crystal power. So it's just variations on off of things that would exist back then."
While exploring the world, you'll be able to experience combat that O'Neill says is "deep, but tailored to a mobile play experience." The game offers Portrait mode, allowing you to hold your device upright for one-handed play (while on a bus or otherwise occupied). You'll come across two types of battles, one of which is incredibly quick and sees you patrolling your lands for any enemy units. These enemies are seen on the map, and you'll simply tap on them to send your forces in automatically to receive instant rewards. If you're in the mood for more in-depth combat, or just want more of a challenge, you can enter into "story missions," which are triggered by discussions with your advisors or other NPCs. These move the game's overall story arc along and can even allow you to uncover new, unexplored areas in the game. O'Neill compared this form of combat to Advance Wars, with one on one combat, with some units being in the air while others on are the ground.
When getting into the specifics of combat, we asked O'Neill whether the combat contained a "Rock, Paper, Scissors" element, causing different troops to be stronger (or weaker) than others:
There is a rock, paper, scissors mechanic, not for the specific troops, but for the different schools of warfare. So, the Technical troops have an advantage over Medieval troops, but they have a disadvantage against the Magical troops, so you kind of have to mix and match and make sure that you're appropriately fitted for the encounter you're going into. It's going to be a little bit of a learning experience, as there are some enemies where it's not immediately apparent [what kind of troop it is], like a Bear, but I think after just a couple of play-throughs, you'll pick that up pretty quickly.
As for Dragons, the game makes these creatures incredibly powerful, but also rare. You'll be able to hunt down Dragons and gather their Scales, and then combine those scales back in your Dragon Hatchery to form different Dragons for use in your army down the line. While you might be able to come across the same kinds of dragons multiple times in the game, O'Neill did tell us that the game has the ability to make specific Dragon Scales a one-time-only opportunity, encouraging players to keep coming back for more. When interacting with a Dragon, you'll also be able to use premium items to guarantee you'll receive a Scale, rather than relying on chance.
Gallery: DragonCraft Android / iOS Preview
To finish off our look at the game, we asked O'Neill whether we can expect social features to come to the game at some point in the future.
We do have a lot of social features planned. Right now we want to focus on the core game experience because if that doesn't hold up then no one's going to stick around to talk to their friends, but for launch we are going to have dragon encounters being social. So, instead of you just running into a dragon, it's actually going to be a Mobage friend that's being attacked by a dragon, and then you're coming into help them. You can add them as a friend, and if you're already friends you can exchange gifts at that time. We also have a fully built-out PvP system for battling between people ready to go. We're focusing on the single player now and then expanding later on.
Just like SkyFall (check out our full hands-on preview), DragonCraft is without a release date as of this writing, but it will debut on Android (including Mobage connectivity) before eventually making its way over to iOS in the coming weeks and months. We'll make sure to give you more info about both games as we learn more.
Are you excited to try out DragonCraft on your smartphone? What do you think of this combination of city-building and combat gameplay?
FarmVille fans speak up on campaign signs on their digital farms [Video]
It's been over a month since it was first reported by Bloomberg Business Week and the San Francisco Chronicle that 2012 presidential candidates might plant their own virtual campaign signs into FarmVille. Now, Ohio-based news network WKYC-3 (an NBC affiliate) has talked with two fans of Zynga's iconic Facebook game to get their thoughts on the matter.
Of course, there are mixed feelings, but neither mother seems particularly thrilled about the possibility. They sound almost begrudged about the ability to endorse and campaign for a presidential candidate within FarmVille. "I don't want them telling us what to do," Jen Haney, a married mother from Barberton, Ohio, told WKYC. "If I could choose which candidate, then [placing virtual yard signs] might be a possibility."
The other mother interviewed appeared to be on board with the idea, but not terribly thrilled about the ordeal. "Some people might not like it, but I'll do it," Akron, Ohio-based married mother Sandy Dullen said. "A lot of people do things just because it's on Farmville."
Players of Zynga's games have endorsed many a brand, but bringing politics into the mix is another monster entirely. Should this plan go through, who knows what effect it might have on the community. But for an idea of how virtual farmers might feel about it, check out the video below.
Would you endorse or campaign for a presidential candidate through FarmVille, if given the chance?
Of course, there are mixed feelings, but neither mother seems particularly thrilled about the possibility. They sound almost begrudged about the ability to endorse and campaign for a presidential candidate within FarmVille. "I don't want them telling us what to do," Jen Haney, a married mother from Barberton, Ohio, told WKYC. "If I could choose which candidate, then [placing virtual yard signs] might be a possibility."
The other mother interviewed appeared to be on board with the idea, but not terribly thrilled about the ordeal. "Some people might not like it, but I'll do it," Akron, Ohio-based married mother Sandy Dullen said. "A lot of people do things just because it's on Farmville."
Players of Zynga's games have endorsed many a brand, but bringing politics into the mix is another monster entirely. Should this plan go through, who knows what effect it might have on the community. But for an idea of how virtual farmers might feel about it, check out the video below.
Would you endorse or campaign for a presidential candidate through FarmVille, if given the chance?
Spielberg directs Tintin with a supersized game controller
In the film adaptation of the beloved children's book series Tintin, Steven Spielberg says he used a giant game controller to direct the animation onscreen (pictured above). Just imagine trying to play the new Call of Duty game with this unwieldy thing.
See the controller in action (skip to 1:47) and learn more about the film in the video featurette below.
> How Spielberg directed Tintin [Roger Ebert, Chicago-Sun Times]
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